*12-8-2016-v1* (Under the Weather)
CONTENT: Adding green card Flechettes
CONTENT: Adding new curse Decay. 
CONTENT: Adding new green card Bane.
CONTENT: Adding relic Sozu
CONTENT: Adding relic Toolbox
CONTENT: Ghost Guardian is now animated
GAMEPLAY: Corruption nerfed to only have innate on upgrade.
GAMEPLAY: Deprecating Unlucky. 
GAMEPLAY: GoldenIdol event gives you an Injury instead of a Wound now.
GAMEPLAY: Lagavulin now starts combat emerged from his shell in the dead adventurers event.
GAMEPLAY: Mark of Pain reworked to have new effect.
GAMEPLAY: Nerfing Philosopher's stone a bit
GAMEPLAY: Pool 2 curses no longer appear (tho some of the cards aren't deprecated properly yet)
GAMEPLAY: Sloth curse renamed to Injury.
GAMEPLAY: Vampire event ALWAYS give you 5 Bites now. (you lose all Strikes and get 5 Bites)
METRICS: Victory metrics are now submitted when you defeat the forest.
UX: When clicking on the Monument while a character is selected, show the stats for that character.
VFX: Masked Bandits have a cool gold stealing effect now.
BUG FIX: Astrolabe is much less visually wonky. Cards do not converge into each other.
BUG FIX: Boss screen no longer freezes relics in place when the player opens up other screens and hits cancel/return.
BUG FIX: Clash gets a unique action to fix a queue problem
BUG FIX: Innate cards work correctly with Bird Faced Urn now.
BUG FIX: Saving and exiting on the first enemy now maintains the correct enemy you are fighting.
BUG FIX: Sentry encounter is now an Elite (lol)
BUG FIX: Slime Splitting works again.
BUG FIX: Updating bg assets for campfires. Works with 16x10
BUG FIX: Updating event BG assets so they work with 16x10
BUG FIX: Wraith Form desc for upgrade fixed